How to Design a Tutorial

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The 4 rules of the onboarding process (don't say tutorial, it puts people off)

1 - introduce a mechanic in a safe place, then require the player to use it to progress.

2 - combine multiple previous mechanics into a stacked puzzle.

3 - present this information with graphical, audio and narrative consistency to the rest of your game.

4 - do this within the opening of your game, not a separate area, so the player feels they're playing the game, not learning the game.

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